Render Controls Tool
Here is a very free simple tool I did to make the process easy and fast.
With the Render Controls Tool, you just have to select all your controls (it even works nurbs surfaces), and press the big button.
It will take the color you assigned to each control, prioritizing shapes, then transform, weither the color type is "Index" or "RGB", and do the work so that it looks the same in the render view.
Then you can update the line width of you selected controls, and the curve sample, which will smooth your controls in render view (it works best to have a big sample number like 40-50 for cubical or text shapes).
Finally, to update the color of a control, simply change the color in your viewport, and push the big button again 😄
Maya import process :
- Unzip the file in your Documents/maya/2023/scripts folder.
- Go to maya.
- Open the script editor.
- Paste this and launch.
from RenderControllersUI import renderControllersUI as rc
rc.RenderControllers()
10/22/2024 : Published
10/23/2024 : Updated - I fixed a bug and issues while using the tool with kk_controllers tool.